Defined in file: hzBasedefs.h

Each hzPacket has a buffer capable of holding the data in a single IP packet, plus a pointer to the next instance. hzPacket is intended to form links in a rolling chain, in effect a queue. Two such rolling chains are operated by the hzTcpConnex class, an instance of which exists for each connected client.

Constructors/Detructors

hzPacket*hzPacket(void)
Default constructorhzPacket()Not specified in code. Default applies

Member Variables:

char*m_dataBuffer for writing
uint32_tm_msgIdMessage ID
uint32_tm_seqPosition of packet in data stream
uint32_tm_sizeNo of bytes in this packet
hzPacket*nextNext in series