This function is ALWAYS called whenever operator new or new[] is called on ANY object. It will invoke whater function fnptr_Alloc points to Pointer to the allocated memory
| Return Type | Function name | Arguments |
|---|---|---|
| void* | hz_mem_allocate | (uint32_t,) |
Declared in file: hzBasedefs.h
Defined in file : hzMemory.cpp
Function Logic:
Function body:
void* hz_mem_allocate (uint32_t size)
{
// Category: Memory
//
// This function is ALWAYS called whenever operator new or new[] is called on ANY object. It will invoke whater function fnptr_Alloc points to
//
// Argument: size Requested number of bytes for allocation
//
// Returns: Pointer to the allocated memory
return fnptr_Alloc(size) ;
}